Evil Genius 2 World Domination
Nearly 20 years after the first evil genius rebellion is launching its next abominable scheme with evil genius 2 world domination it might familiar to longtime fans but a host of improvement not least in the geniuses themselves makes evil genius 2 a must-play for strategy and management sim fans. Evil genius 2 world domination might be the literal name of the game but each genius has their own motivation and unique quest lines that shape how you approach it, for example, spreads, cynicism and discord as she plans to destroy a world that rejected her it’s not as dreadful as it sounds.
Evil Genius 2 World Domination excels at juxtaposing the terrible with the humourous setting you lose to be very naughty indeed without actually having to feel bad about it the naughty disc is tailored to your chosen genius and by the spy Master excels in deceit for example and her campaign involves sending her deception minions on smear campaigns against beloved international figures combined with the geniuses unique abilities sub-stories and the different hench folk you can recruit each campaign is markedly different and worth playing through at least once. All this is the overarching story but you’ll spend the bulk of Evil genius 2 world domination on the island base developing a layer capable of supporting your evil aspirations.
It’s a complex series of tasks but fortunately, Evil genius 2 world domination has one of the smartest tutorials we’ve encountered. It’s lengthy lasting at least an hour depending on your play speed slowly leading you through the basics. after the first layer of basic room types though you realize there’s no way your tutorial base is feasible it’s like an affairs parent giving you just enough freedom information to build yourself into a corner so you realize your mistakes and won’t or shouldn’t make them twice evil genius 2 is about making order out of disorder for the express purpose of making disorder everywhere else.
Almost every aspect of the base in operations is under your control from the size of your vault to your comms reach research goals guard training and the success of your cover operation that’s not even going into minion management and dealing with enemy agents there so much involved in maintaining and expanding your empire but Evil genius 2 world domination never feels overwhelming every piece fits smoothly into the next which has the added bonus of helping figure out what went wrong when things do fall apart and they probably will fall apart even on normal evil genius 2 demands smart management.
Once your lair operational the next top in the world stage this is where you’ll carry out crimes to expand your reach even further and try to avoid generating too much notice or heat from the forces of justice. Every venture costs money or minions but deciding which quest you should handle involves even more planning lets you quickly exhaust your resources that goes double once you attract notice from rival chrome lords determined to ruin you.
Evil genius 2 world domination improves on the original in every way there’s the obvious such as the improved tutorial graphics and interface beyond that implementing minions is easier it streamlines tasks you have more control over minion capacity there’s a fast forward option to decrease empty time and the crime lords themselves have much more personality helped in no small part by the star-studded voice cast the.
The only disadvantage is on the world stage quests usually involve dispatching different minion combinations and while it does affect how you balance your lair the lack of variety means nonstory quests feel stale fairly quickly it’s easy to overlook though with its fantastic art style swanky soundtrack and compelling in-depth management Evil genius 2 world domination is the best strategy simulators around. visit robinguide.com